Order of battle
Factions
Two playable factions fight over the Kessler system. A third force, The Rift, is controlled by the game and threatens both.
Terran DirectoratePlayable
Terran Directorate
Order through strength.
The professional military arm of the core worlds. Combined-arms doctrine, armored vehicles, reliable service rifles and military dropships.
Doctrine
- Combined arms and armor
- Fortified forward bases
- Dropship logistics
- Disciplined squad play
Frontier CoalitionPlayable
Frontier Coalition
The frontier answers to no one.
An independent alliance of frontier settlements. Adapted civilian technology, mobile tactics, light vehicles and electronic warfare.
Doctrine
- Mobility and raids
- Electronic warfare
- Adapted civilian hardware
- Local knowledge of the terrain
The RiftAI-controlled threat
The Rift
It does not negotiate.
A hostile biomechanical threat controlled by the game, not by players. Burrowing attackers, swarm assaults, spreading infestation and an escalating response.
Doctrine
- Infestation spreads territory
- Swarm assaults and burrowers
- Counterattacks on weak fronts
- Threat to both factions
Your faction is chosen on your account page. The first choice is free; switching sides later has a cooldown.